Product
WoahBiz, an all-in-one CRM-driven marketing ecosystem for small businesses
Users
Restaurant owners, retailers, salon managers, and family-run businesses with varying digital literacy
Focus
Product architecture, progressive complexity, and usability for non-technical operators
Contribution
Lead UX and product direction across flows, system structure, and a scalable design foundation
Live prototype
During the COVID period, small and medium-sized businesses in Brussels faced sudden operational disruption. Physical stores were forced to close, and many businesses had little to no structured digital presence.
Most of these businesses:
The original idea was to provide affordable websites to help businesses maintain an online presence. Early adoption validated the demand, with 50+ businesses onboarding in a short period.
However, it quickly became clear that a website alone was not enough.
Businesses needed a system that could:
WoahBiz evolved from a simple website solution into a CRM-centered growth platform.
The hardest UX challenge was not adding features — it was preventing complexity.
Small business owners in Brussels had varying levels of digital literacy. Many were:
They were time-constrained and operationally focused.
The platform needed to:
The key question became:
How do we design an all-in-one growth system that feels simple enough for non-technical users?
I was the sole UX designer on the project, working directly with the founder and developers.
My responsibilities include:
This role extended beyond interface design. I contributed to product direction, monetization clarity, and long-term scalability.
Before moving deeper into interface design, I spent time mapping the people, business models, and operational patterns the platform needed to support.
This was important because WoahBiz was not serving a single business type. It needed to work for cafes, florists, food businesses, salons, and other local merchants, each with different promotional needs, customer behaviors, and operational rhythms.
I used early exploration work to clarify:
The exploration surfaced three primary user groups. Each one had a different relationship with the platform and influenced the product in a different way.
From there, I looked more closely at merchant types. A cafe, flower shop, chocolatier, fish shop, and bar all needed different campaign structures, but there were still patterns that could be reused.
That helped us identify repeatable building blocks such as:
This work shaped how I thought about templates, modular flows, and what the platform should make easy by default.
Once the business scenarios became clearer, I mapped the application structure as a full system rather than as isolated features.
The platform had to connect a large set of modules: business setup, staff management, review management, landing pages, campaigns, reservations, gamification, loyalty, social content, e-commerce, automation, web chat, surveys, and analytics.
Creating an end-to-end application flow made it possible to:
This was one of the most important steps in keeping the product scalable. Without this view, the platform could easily have become a set of disconnected tools.
To make the platform usable for non-technical business owners, I translated the system map into specific user journeys.
These journeys focused on practical business actions rather than abstract features. For example:
This helped break complex workflows into understandable stages, from setup to activation to follow-up. It also revealed where the platform needed stronger support around content, onboarding, and next-step guidance.
After the broader architecture was defined, I explored key modules in more detail to make sure the structure would hold up in day-to-day use.
Two examples were particularly important:
This kind of module-level exploration helped validate that the product structure could support real usage and not just high-level feature ideas.
Instead of building disconnected tools, I structured the system around a central customer database.
All modules — campaigns, automation, QR, reservations, loyalty — connected back to the CRM.
This allowed:
This architectural decision ensured long-term scalability.
Rather than exposing all features at once, the system was designed to reveal functionality progressively.
Users could start simple and expand over time.
This prevented UI fragmentation as new modules were added.
A significant portion of the user base included older business owners and users with limited technical familiarity.
Key usability considerations included:
Workflows were simplified to reduce cognitive load, particularly for users who were unfamiliar with CRM systems or automation logic.
The system was designed to feel reassuring rather than technical.
The platform transitioned from crisis-response tooling into a structured long-term growth solution.
Designing WoahBiz reinforced a fundamental principle:
Even small businesses require:
Working as the sole designer strengthened my ability to:
WoahBiz was not just about building features.
It was about building clarity under pressure.
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